Ice

Primal Water is often associated with its life giving effects but one must not ignore its potency for death and pain. Ice is the most common form of the deadly use of this element tied to the Astral West.

Basic Effect – Targets Movement and Damage is lowered by 1 for 1 turn. This triggers even if the target is not damaged.

 

Special - Roll 1 Combat Dice prior to the player rolling an attack of the ICE element. If a Double Sword is rolled the target is FROZEN for 2 turns.

FROZEN - Target cannot achieve Perfect Defense and physical Critical Hits against this target inflict an extra x1 multiplier for critical damage.

Previous
Previous

Electicity

Next
Next

Ether